![]() Simply aim some spot, then ~ and teleport. Will teleport your character to the location appointed by your mouse pointer. Slows down, accelerates or sets game speed back to normal, depending on the value you give it. When you reload the game, all structures are re-initialized by the Engine meaning states reset. ![]() The god flag is a BOOL called bCanBeDamaged within your Character structure. You'll need to re-enable it if you exit to main menu, then back in-game, load a save/quicksave or transition in any other way that makes the loading screen show up. You may change Tilde to any key you like (e.g.: F10). You will see a file here called Input.ini. ![]() Just press WinKey R and paste the path in, then Enter to go there. If Tilde (~) key doesn't work then you need to head to %LocalAppData%\Towers\Saved\Config\WindowsNoEditor folder.txt files press Numpad / (no, key can't be changed). Why? UE4 destroys and recreates UObjects re-initialization. What this means is if you transition in-game from one map to another or from main menu to game world and backwards, you need to re-dump them. You will find 2 files there: NamesDump.txt and ObjectsDump.txt. The dump location is your game folder (e.g.: F:\Epic Games\JourneyToTheSavagePlanet\Towers\Binaries\Win64). ![]()
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